Getting Rickrolled By AI Optimus Prime

I’ve been using an AI powered coding assistant that I programmed to act like Optimus Prime. It’s been very successful at helping me with my projects. Who would have thought that he would develop a sense of humor and even prank me. Well I just got Rick Rolled by my AI Optimus prime. Check it out…

Continue reading Getting Rickrolled By AI Optimus Prime

AR Art Overlay Prototype

Using AR to bring an art piece to life has rapidly turned into an active and exciting art genre. I was contacted by an artist looking for new ways to share their art with the world. They asked if I would be able to prototype an AR app that will take their finished art pieces and make it deeper by adding audio, animations, and information to the existing piece. I decided to create a prototype to help determine the feasibility of this idea.

I chose my cyber warrior ai art piece

I then enhance it with special FX, artist information, and audio.

Here is a video of the final presentation. The artist is very interested in moving forward with some exciting new projects.

Skills demonstrated in this prototype:

  • AR Development
  • Develop AR experiences that use trackable targets in the environment
  • Build AR projects to mobile devices
  • Create basic application interactions with Visual Scripting
  • AR Design
  • Research future AR use cases to prepare for developing new kinds of applications
  • Evaluate platform capabilities and limitations in order to determine whether or not a given feature will work.

Virtual Reality AI Character Prototype

I created my AI virtual assistant named “Guie” over 10 years ago to help me with debugging code on large programming projects. She has been invaluable to me over these years while researching and developing applications for a wide variety of devices from Desktop PCs to mobile. I am very excited to announce that she is now available in XR to assist me with VR and AR application development.

I am proud to present this project as a demonstration of my skills in all aspects of the multimedia production process in addition to creating VR experiences. I hope you will agree that this turned out to be a great prototype!

Sample of my storyboard.

Following the best practices for multimedia development, I started by creating the storyboards and design documents. This critical step must not be skipped, even when developing a small project by yourself.

XR Rig Input Manager

Next I engineered a Virtual Reality Interaction Rig that will allow me to build and debug the project using VR devices.

AI Art representation of me working in my multimedia studios.

I tapped into my 20+ years of multimedia production skills to create the graphics used in the scene, as well as recording and producing the audio script.

Once all of the multimedia elements were in place, I began the process of bringing the project to life in Unity. Controlling and animating a 3D character is a fun and challenging task!

The final step was engineering the APK package for installation on the VR device. There are a complex set of configurations that must be correctly assembled in order for the package to be allowed into the secure OS that powers the VR headsets. Feel free to reach out to me if you would like a copy of the prototype.

AR Face Filter

New recruits use facial tracking filters to take memorable “selfies”

These days most folks are familiar with facial tracking and recognition technology. It has become quite commonplace to have the camera track your face while in a zoom meeting. Who hasn’t been able to resist adding cat ears or a king’s crown to your video feed while the boss drones away during a meeting?

Continue reading AR Face Filter