
In this Unit, I programmed a game to test the player’s reflexes, where the goal is to click and destroy objects randomly tossed in the air before they can fall off the screen. In creating this prototype, I learned how to implement a User Interface – or UI – into my projects. I added a title screen with a difficulty select menu that allows the user to control how challenging the gameplay is. In addition, I added a score display that will track how many points the player has earned, and a Game Over screen, which will allow the player to restart and try again.
Continue reading Unity Junior Programmer Mission Create With code Unit 5 – User Interface